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The Thieves of Darkness
The Thieves of Darkness

WILL A TREACHEROUS MISSION LEAD THEM INTO ANCIENT PARADISE . . .Reformed master thief Michael St. Pierre thinks his criminal days are behind him when his best friend Simon is sentenced to die in a brutal desert prison. Breaking into jail for the first time in his checkered career, Michael frees his friend only to discover his own girlfriend in the next cell. . . .

OR STRAIGHT TO A RUTHLESS ENEMY?

With a madman on their heels, the trio plots a series of daring thefts inside the world’s most celebrated and heavily guarded sanctums to find the mysterious artifact that landed them behind bars: a map to a secret holy place predating Judaism, Christianity, and Islam. From the glittering banks of the Bosporus to the highest peaks of the Himalayas, they embark on a globe-trotting adventure to preserve the priceless relics at stake and protect the fate of humanity.

The Power of Six
The Power of Six

I've seen him on the news. Followed the stories about what happened in Ohio. John Smith, out there, on the run. To the world, he's a mystery. But to me . . . he's one of us.

Nine of us came here, but sometimes I wonder if time has changed us—if we all still believe in our mission. How can I know? There are six of us left. We're hiding, blending in, avoiding contact with one another . . . but our Legacies are developing, and soon we'll be equipped to fight. Is John Number Four, and is his appearance the sign I've been waiting for? And what about Number Five and Six? Could one of them be the raven-haired girl with the stormy eyes from my dreams. The girl with powers that are beyond anything I could ever imagine. The girl who may be strong enough to bring the six of us together?

They caught Number One in Malaysia.
Number Two in England.
And Number Three in Kenya.
They tried to catch Number Four in Ohio—and failed.

I am Number Seven. One of six still alive.

And I'm ready to fight.

Pilgrim
Pilgrim

Who is Pilgrim? Tom Scheffler and Jerry Flint are going to find out the hard way, because the mysterious Pilgrim is going to have them fighting for their lives centuries, millennia before they were born. Pilgrim is the rogue time traveler trying to change the course of history for his own ends. And even if the two hapless adventurers survive Pilgrim's deadly game, they have no assurance that they will ever see their own timeline again.

The Gripping Hand
The Gripping Hand

For the safety of mankind, the aliens called Moties have been quarantined for 25 years (see THE MOTE IN GOD'S EYE) and are now poised to break out of their solar system and spread rapidly into humanity's space. Kevin Renner, Horace Bury, Rod Blaine and other characters introduced in THE MOTE IN GOD'S EYE must now find new ways to cope with the inevitable Motie expansion while trying to protect humanity. Sequel to the novel Robert A. Heinlein called "Possibly the finest science fiction novel I have ever read."

SIMS
SIMS

F. Paul Wilson, a practicing physician as well as the bestselling author of the Repairman Jack series, turns his attention to the day after tomorrow and shows us how genetic engineering might change the world.

Just a few hundred genes separate humans from chimpanzees. Imagine someone altering the chimp genome, splicing in human genes to increase the size of the cranium, reduce the amount of body hair, enable speech. What sort of creature would result?

Sims takes place in the very near future, when the science of genetics is fulfilling its vaunted potential. It's a world where genetically transmitted diseases are being eliminated. A world where dangerous or boring manual labor is gradually being transferred to "sims," genetically altered chimps who occupy a gray zone between simian and human. The chief innovator in this world is SimGen, which owns the patent on the sim genome and has begun leasing the creatures worldwide.

But SimGen is not quite what it seems. It has secrets . . . secrets beyond patents and proprietary processes . . . secrets it will go to any lengths to protect. Sims explores this brave new world as it is turned upside down and torn apart when lawyer Patrick Sullivan decides to try to unionize the sims.

Right now, as you read these words, some company somewhere in the world is toying with the chimp genome. That is not fiction, it is fact. Sims is a science thriller that will come true. One way or another.

Infinity Beach
Infinity Beach

We are alone, because centuries of SETI (Search for Extra-Terrestrial Intelligence) missions found nothing. Until Dr Kimberly Brandywine seeks her clone-sister and the last lost expedition from the Nine Worlds settled from Earth. The ship's log was faked. She loses her career and her lover, steals a starship, and learns too much truth.

Sacrifice Game
Sacrifice Game

In Brian D’Amato’s cult classic, In the Courts of the Sun, a team of scientists sent math prodigy and Mayan descendant Jed DeLanda back in time to the year AD 664 to learn the "Sacrifice Game," a divination ritual that the ancient Maya used to predict the apocalypse on December 21, 2012. But after arriving in the body of a willing human sacrifice instead of a Mayan king, Jed’s experiences led him to the fateful decision that rather than avert the apocalypse, he must ensure instead that the world ends.

Using his knowledge of the divination game, Jed sets in motion a series of events that will bring about the destruction of humanity, ending the world’s pain and suffering once and for all. But before the plan can be completed, the organization that sent him into the past discovers his intention and devotes every resource to stop him.

Taking readers back to the dizzying action of ancient times, The Sacrifice Game is a breathtaking odyssey in which Jed must survive bloody wars, ruthless leaders, shifting alliances, and unspeakable betrayal to learn about the Game, before his time in both the ancient Mayan empire and the present day runs out.

Kiln People
Kiln People

In a perilous future where disposable duplicate bodies fulfill every legal and illicit whim of their decadent masters, life is cheap. No one knows that better than Albert Morris, a brash investigator with a knack for trouble, who has sent his own duplicates into deadly peril more times than he cares to remember.

Kill Decision
Kill Decision

Unmanned weaponized drones already exist—they’re widely used by America in our war efforts in the Middle East. In Kill Decision, bestselling author Daniel Suarez takes that fact and the real science behind it one step further, with frightening results.

Linda McKinney is a myrmecologist, a scientist who studies the social structure of ants. Her academic career has left her entirely unprepared for the day her sophisticated research is conscripted by unknown forces to help run an unmanned—and thanks to her research, automated—drone army. Odin is the secretive Special Ops soldier with a unique insight into the faceless enemy who has begun to attack the American homeland with drones programmed to seek, identify, and execute targets without human intervention.

Together, McKinney and Odin must slow this advance long enough for the world to recognize its destructive power, because for thousands of years the “kill decision” during battle has remained in the hands of humans—and off-loading that responsibility to machines will bring unintended, possibly irreversible, consequences. But as forces even McKinney and Odin don’t understand begin to gather, and death rains down from above, it may already be too late to save humankind from destruction at the hands of our own technology.

The Games
The Games

Set in an amoral future where genetically engineered monstrosities fight each other to the death in an Olympic event, The Games envisions a harrowing world that may arrive sooner than you think.
 
Silas Williams is the brilliant geneticist in charge of preparing the U.S. entry into the Olympic Gladiator competition, an internationally sanctioned bloodsport with only one rule: no human DNA is permitted in the design of the entrants. Silas lives and breathes genetics; his designs have led the United States to the gold in every previous event. But the other countries are catching up. Now, desperate for an edge in the upcoming Games, Silas’s boss engages an experimental supercomputer to design the genetic code for a gladiator that cannot be beaten.
 
The result is a highly specialized killing machine, its genome never before seen on earth. Not even Silas, with all his genius and experience, can understand the horror he had a hand in making. And no one, he fears, can anticipate the consequences of entrusting the act of creation to a computer’s cold logic.
 
Now Silas races to understand what the computer has wrought, aided by a beautiful xenobiologist, Vidonia João. Yet as the fast-growing gladiator demonstrates preternatural strength, speed, and—most disquietingly—intelligence, Silas and Vidonia find their scientific curiosity giving way to a most unexpected emotion: sheer terror.

Rolling Thunder
Rolling Thunder

Lieutenant Patricia Kelly Elizabeth Strickland-otherwise known as Podkayne-is a third-generation Martian. Her grandfather, Manny, was one of the first men to set foot on Mars. So Poddy has some planet-sized shoes to fill. That's why she's joined the Music, Arts, and Drama Division of the Martian Navy. Though some may say her voice is a weapon in itself, Poddy passed the audition. And now she's going to Europa, one of Jupiter's many moons, to be an entertainer. But she's about to learn that there's plenty of danger to go around in the Martian Navy, even if you've just signed on to sing.

Titan
Titan

2004 : les analyses de la sonde Cassini-Huygens sur la composition de la surface de Titan, l'une des lunes satellites de Saturne, révèlent que toutes les conditions atmosphériques et chimiques permettant l'existence d'une vie organique y sont rassemblées.

Motivée par les spectaculaires découvertes qui pourraient en découler, une équipe de la NASA met au point le projet d'un vol habité vers ce lieu potentiel d'existence extraterrestre. Pendant plusieurs années, ces astronautes, ingénieurs et scientifiques vont se heurter aux volontés contraires de l'armée, s'opposer aux coupes budgétaires stratégiques d'une bureaucratie frileuse et lutter contre le reniement par le gouvernement des ambitions spatiales du passé, pour imposer le lancement d'une mission vers Titan. Mission qui, au-delà des temps et des dimensions, les conduira aux limites du savoir humain...

Après Voyage, Stephen Baxter poursuit son entreprise de réécriture des grandes aventures spatiales américaines de notre temps. A partir d'un événement concret (l'arrivée — réelle — de la sonde en 2004), il imagine ce que pourraient être aujourd'hui l'élaboration et la mise en application d'un projet spatial de la NASA de grande ampleur et aux formidables enjeux.